Death Knight (Quake) Custom Miniature / Figurine
Custom #:22743
Name:Death Knight
Custom Type:Miniature / Figurine
Toy Series:Quake
Creator:Patraw  
Date Added:June 29, 2010
Base Figure:Scratch Build
Height:1.60 inches
"This particular canned meat tends to open you up instead."

- Description of a Death Knight from the Quake instruction manual.
(Said phrase is intended to complement the blurb for the regular Knight
which reads, "Canned meat. Open 'er up and see if it's still fresh.")




Elite, armored warriors found in id Software's 1996 Quake personal computer video game (said title was also later ported to the Sega Saturn, Nintendo 64, Macintosh, and other formats). They were also re-skinned in Activision/Rogue Entertainment's 1997 Quake: Dissolution of Eternity PC mission pack to create the Minotaur Statue enemies (which behave exactly like a Death Knight when they come to life).

When a standard Knight performs well in the service of the Hell Mother, Shub-Niggurath, it is promoted--in a profane ritual--to the prestigious rank of Death Knight. In addition to a superior suit of armor, each Death Knight inductee is issued a magic blade. This enchanted long sword can be used to fling a row of fireballs though the air simply by swiping the weapon in the direction of the intended target. This scorching projectile attack, coupled with increased strength and durability, makes the Death Knight one of the most dangerous, and effective, creatures in Quake's dark legions.



Materials:
Newsprint, tissue paper, white glue, super glue, plastic, marker, nail polish, and acrylic paint.

Dimensions:
4.3 cm/1.7 in. x 4.0 cm/1.6 in. (widest point x highest point)

Time:
Two days; June 26 and 27, 2010.

Pictures
User Comments
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Dr.Zom -
Monday, November 19, 2012
Late comment here, but I was scouring for Death Knight ideas and the first thought I had was, "I bet Patraw did one!" Beautiful as usual
avatar
Patraw -
Tuesday, November 20, 2012
If you search around, there's a black and white prototype sketch of the Death Knight Resaurus was going to include in their unproduced second wave of Quake toys (along with the Fiend and Shambler). While it looks alright, the artist made it much more spindly and skeletal in nature compared to what's in the actual game.
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