Man-at-Arms (MOTU Hybrid) (Masters of the Universe) Custom Action Figure
Custom #:35635
Name:Man-at-Arms (MOTU Hybrid)
Custom Type:Action Figure
Toy Series:Masters of the Universe
Creator:Batman1016  
Date Added:January 4, 2012
Base Figure:2002 Man-At-Arms
Height:6.00 inches
Time for another MOTU Hybrid figure! I've only got one more hero left (completed and photographed . . . I've got others finished, and even more on the work table, but for now, this is it for the good guys), so I figured I'd get him out of the way. If you've been paying close attention to my work thus far, specifically Teela, then you already know who my next entry is, so without further ado, please welcome the mustachioed master mechanic, magnificent military mind, and manly muscled mentor, Man-At-Arms!

MOTU Hybrid is my attempt to unify the best of all three MOTU eras. The ideas (i.e. color schemes and concepts) of the original cartoon, the sculpts of the 2002 toys, and the articulation of modern figures, at a far more reasonable cost. Unlike Orko, Battle-Cat, and the ladies, Man-At-Arms was pretty straightforward. Just like He-Man and Skeletor, I took an existing 2002 figure, cut it in strategic locations, hollowed out the limbs, and inserted the necessary hinge and rotate joints. Alongside his existing ball shoulders and hips, and his rotating wrists and neck and waist, Man-At-Arms now has hinge knees and elbows and ankles, and he has rotating thighs and biceps and shins. He even retains his push-button club-swinging action feature!

The paint work was a little more detail-oriented this time around. Unlike the '80s M-at-A, the new Four Horsemen sculpt was EXTREMELY high-tech, with panels and straps and gauges and wires covering his entire body. I had half a mind to paint every panel a slightly different shade of green, and to give the whole body a black wash to make the seams stand out. Ultimately, my sense of "less is more" won out (TRANSLATION: I'm lazy), and I settled for painting only the more prominent details. Silver highlights appear in certain locations. Duncan's ridged "under-armor" is painted copper, while his bodysuit exposed at the joints is flat black. His gauges and vials are painted pale blue with a faint white dry-brushing to make "glow" effects, and his wires are painted with every color of the rainbow. I also carved out the grooves in his face mask to make it into an actual armor grate.

His only accessory is a big-@$$ beatin' stick. Really, what more does he need?

I may go back and do a black wash on his armor eventually, although in person, the lack of paint highlights on his armor isn't nearly so noticeable. The sculpt stands out just fine on its own. Still . . . if I get around to it, I'll post updated pictures then. For now, he's a worthy addition to my collection as he stands, no improvements needed.

By the power of Grayskull!

Pictures
User Comments
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Avid_Dabbler_Cadabra -
Sunday, January 8, 2012
Love the face guard.
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Batman1016 -
Sunday, January 8, 2012
Thanks! I think . . . .
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Monkeyman411 -
Thursday, January 5, 2012
Great work...looking good as always
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Batman1016 -
Thursday, January 5, 2012
Thanks!
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Bushinryus40th -
Wednesday, January 4, 2012
Insanely cool! Great work!
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Batman1016 -
Wednesday, January 4, 2012
Thanks for checking out my work!
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Cosmic Fantasy Customs -
Wednesday, January 4, 2012
man your work is so stellar and keeps me glued to the realm for the awesomeness you are creating. another masterpiece for the collection and keep up the epic work.
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Batman1016 -
Wednesday, January 4, 2012
Will do!
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Jarred706 -
Wednesday, January 4, 2012
I really have enjoyed these works, and the joint isertion is great, but with this one, the black coloration at each hinge is off-putting. It makes the figure seem incompleted.
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Batman1016 -
Wednesday, January 4, 2012
Man, I've been WAITING for someone to point out SOME fault with these guys! Seriously, I'm pleased with my work, but I don't think it's as perfect as everyone has been going on. Thank you for your honest opinion!

I was trying to approach this figure with a real-world perspective. Real armor doesn't cover every inch of the body, it just can't for mobility purposes. The joints HAVE to be slightly exposed. And since the wearer isn't naked under the armor ('cuz that would be uncomfortable AND dangerous), they're always wearing some kind of padded clothing underneath. Look at any character art for, say, Alphonse Elric (although by definition, he CAN'T be uncomfortable or hurt, but the bodysuit is still part of the armor), or for specifically power-armor examples, Samus Aran and Master Chief . . . black bodysuit underneath the plates and servos.

I'll admit, the contrast between the green and black certainly draws undue attention to the joints, which does somewhat break the "realism vs toy" illusion. Maybe a lighter gray or a dark shade of green . . . if I ever do that black wash, I'll kick the idea around.
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NeCrollector -
Wednesday, January 4, 2012
Incredible work, as usual.
I'm loving these MOTU figs.
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Batman1016 -
Wednesday, January 4, 2012
Many thanks!
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Qdaslayer -
Wednesday, January 4, 2012
this is amazing!!!
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Batman1016 -
Wednesday, January 4, 2012
Thanks much!
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kngfu -
Wednesday, January 4, 2012
I was hoping you would work your magic on Man At Arms. great work
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Batman1016 -
Wednesday, January 4, 2012
Well of course, I couldn't just leave out the third most important hero character from the cartoon, now could I? No way I was gonna do Orko and forget ManAt-Arms!
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AREZ -
Wednesday, January 4, 2012
Man-At-Arms looks AWESOME. Can't wait to see the next ones!
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Batman1016 -
Wednesday, January 4, 2012
I'm told by IRL friends that the next two are my best work from a technical standpoint, so I'm looking forward to showing you all as well!
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